You command the Queen of the Void, a luxury starliner on the grandest sightseeing run ever charted. Every voyage brings new guests — each after something different.
Drag to steer · Boost or Ease to set your pace · two fingers on opposite edges also eases · ? for the manual
Rescue tugs are inbound. Refit the ship and set sail again.
Steer — drag anywhere on the window to swing your heading; the whole field banks around your nose (the centre crosshair). Optional tilt steering from the start screen.
Boost & Ease — hold Boost to open the throttle between ports (it burns fuel, refilled by stardust); hold Ease to slow to a gentle drift that soothes guests and recharges faster — or simply press two fingers on opposite edges of the screen, a two-handed grip that eases her down in any control mode without steering. Slowing right down beside a world is how sightseers and stargazers actually take in the view — barrel past at speed and the moment is lost. On desktop: Space boosts, Shift eases.
Keep it smooth — ease asteroids off the crosshair to spare the hull. Holding a hard turn while moving fast loads the cabin and unsettles guests — the quicker you're going, the rougher it bites. When the amber TURBULENCE warning shows, straighten up or ease the throttle; slowing down always calms the ride. Rough legs (Meteor Stream, Ion Squall, Debris Field) stay choppy on their own, so take them gently.
Stardust & decks — glide the crosshair through stardust to keep your ship running. Stardust now comes in colours, each feeding a different system, so a cluster is a choice: thread the line you actually need. Your three decks (Dining · Shows · Lounge) slowly deplete, and Boost burns fuel — so route toward whatever\u2019s running low. A rare grand crystal tops up everything.
Your guests — every voyage carries a few groups with different tastes: honeymooners want calm flying, the Astronomers want tight flybys, gourmands want dining stocked, daredevils want boldness, naturalists love calm nebula legs, and more. You can't fully please everyone — open the ? terminal to read each group's mood.
Voyage types — each launch is a different charter (Grand Cruise, VIP Charter, Honeymoon Special, Thrill Tour, School Expedition, Naturalist Survey) that skews who's aboard and how demanding they are. Fly to suit the crowd you drew.
Deck moments — stage a 🍽️ Dinner, 🎭 Show, or ✨ Stargazing from the bridge buttons — plus a charter signature moment unique to your voyage (a Grand Cruise Deck Party, a VIP Grand Ball, a school Science Fair, a honeymoon Moonlit Waltz, a Daredevil Stunt, a Naturalist Lecture). Timing is everything: a Dinner or Show lands best when that deck is well-stocked, Stargazing is magical right beside a close world, and each signature has its own sweet spot — but mistimed, it's wasted. Each has a short cooldown.
Onboard events — now and then a one-tap dilemma slides in (a birthday divert, a coolant warning, a VIP\u2019s request…), some with two choices, some with three. Many are tailored to your charter — a VIP speed-record, a school science experiment, a honeymoon proposal, a daredevil slingshot, a naturalist survey. Keep flying while you decide — pick an option, or ignore it and it auto-resolves to the cautious choice. Choices ripple into your guests\u2019 moods.
Space conditions — each leg between ports rolls a condition that tints the scene and shows on the leg badge. Serene, scenic runs — 🕊️ Calm Doldrums, 🌈 Aurora Veil, 🌠 Comet Shower, 🌑 Dark Nebula — soothe everyone and especially delight naturalists; dust-rich legs like ☀️ Solar Storm (boost offline, but stardust pours out) and 🌫️ Nebula Drift reward slowing to harvest; and rough stretches — ☄️ Meteor Stream, ⚡ Ion Squall, 🪨 Debris Field — throw debris to ease off the crosshair and leave the ride choppy, so take them slow. Fly to suit the leg you drew.
Traffic & encounters — you\u2019re not alone out here. Cargo haulers, sister liners, patrol cutters and mail packets drift past, and now and then something rarer appears — a pod of star-whales, a drifting derelict (worth salvage), a distress beacon, or a shooting star to wish upon. Comms will hail each one.
World spectacles — iconic stops put on a one-off show when you draw close and frame them well: auroras over Earth, the Great Red Spot on Jupiter, the ring plane at Saturn, a solar prominence off the Sun, lensing at Gargantua, and more. Keep them centred to catch the moment.
Guest requests — now and then a party will ask you for something: the captain’s table, an encore, a slow drift, a stretch of still flying. Grant it and they’re delighted; some requests spend deck stores, others set you a short piece of flying to do. Turn them down, or leave them waiting, and they’ll remember it.
The ? terminal — your bridge console: a live ship schematic, telemetry, deck health, the guest manifest with moods, and deck-moment status. The ★ Journey Map and this manual open from there.
▣ Observation deck (lower-left) — hides the bridge for clean, full-screen views; tap the ✕ to return.
The itinerary — out through the solar system (asteroid belt, Saturn's rings, Pluto, the Kuiper belt), then between the stars: Proxima Centauri, the Veil Nebula, TRAPPIST-1, 51 Pegasi, the Gargantua black hole, Kepler-452, Tau Ceti, Gliese 581, 55 Cancri, HD 189733, Kepler-22, and a wormhole home.
Say yes when you can afford it. A granted request is the fastest way to lift one group’s spirits — but the instant ones spend deck stores, so a well-stocked ship can be generous where a bare one can’t. If you accept a piece of flying, finish it: giving up costs more than declining ever would.
Two thumbs on the edges eases her down. Press and hold two fingers on opposite sides of the screen and she settles into a gentle drift — no need to reach for the Ease button, and it won’t pull your heading off course. Ideal for holding a view steady.
Ease right down beside a world. Sightseers and stargazers only truly take in a view when you're slow — hold Ease as a planet fills the window. When the green ◎ Taking in the view badge lights up, you're slow enough and scoring it — and the slower you go, the more it's worth. Barrel past at speed and the moment is lost.
Slow through excursions too. When the crew flags an optional excursion off the bow, steer onto it and ease down to drift slowly through — that's what logs it and lifts every deck, more so the slower you go. Blow past at speed and it slips by.
Fly smooth. Glide asteroids off the crosshair rather than cranking the ship over. Holding a hard turn at speed loads the cabin and rattles guests — straighten up or ease off when the amber turbulence warning shows. Easing down always calms it, and rough legs stay bumpy on their own.
Mind your decks. Dining, Shows and Lounge slowly run down. Let one go dark and guests notice — keep them fed with stardust.
You can't please everyone. Open the ? terminal to read each group's mood, then fly to suit the crowd you actually drew.
Route by stardust colour. Amber feeds Dining, rose feeds Shows, cyan feeds the Lounge, violet refuels Boost, green tops a little of everything. Aim your line through a cluster toward whatever's lowest.
Time your deck moments. A Dinner or Show lands best when that deck is well-stocked; Stargazing shines right beside a close world; your charter's signature moment has its own sweet spot — nail it for a PERFECT and a celebration.
Boost the gaps, ease the ports. Open the throttle on the long stretches between worlds to save time, then ease into each flyby to score it. Fuel recharges faster while easing.
Work the weather. A Solar Storm locks your boost but pours out stardust — slow down and harvest. Nebula legs are dust-rich and calming, especially for naturalists.
Chase the rare encounters. Drift near a pod of star-whales (naturalists swoon), a derelict (salvage), or a shooting star (everyone makes a wish) — but ease down as they pass, just like an excursion. A pulsing ring means you're slow enough to make the most of them; blow past at speed and they slip astern.
Frame iconic worlds dead-centre, up close, to trigger their one-off spectacle — Earth's auroras, Jupiter's Great Red Spot, Saturn's ring plane, a solar prominence, Gargantua's lensing.
Ignore a dilemma and it auto-resolves to the cautious choice — but a bold pick can delight the right crowd. Choices ripple into guests' moods.
Charter-specific events only surface on their matching voyage. Want to see the daredevil slingshot or the honeymoon proposal? Fly that charter.
A grand crystal is rare and tops up every deck plus fuel — grab it whenever one appears.
Load a celebrity name list (a names.txt beside the game) and VIP 🌟 guests will start booking your future voyages.